Level | 1st Level | Casting Time | 1 bonus action, which you take immediately after hitting a creature with a melee weapon attack | Range | Self |
---|---|---|---|---|---|
AoE | Single | Duration | Instantaneous | ||
School | Storm | Components | V | ||
Classes | Knight, Red Mage |
You cause your weapon to ring with the powerful force of thunder as you strike your foe.
As you hit with a melee weapon attack, your weapon rings with thunder that is audible within 100m of you, and the attack deals an extra 2d6 Sonic damage to the target.
Additionally, if the target is a creature, it must succeed on a Strength saving throw, or be pushed 4m away from you and knocked
At Higher Levels: Increase the damage by 1d6 for each spell level increase.
Feel the devastating charge of the storm!